I’ve been doing some thinking about why Sonic feels a helluva lot less special than it used to back in the day. I mean… it should be obvious, but you all know I overthink shit. Part of it is that because most of the fandom have tried to compare Sonic games to other franchises without actually understanding Sonic games themselves, we often have a really difficult time trying to express what we actually want out of the series. This is how we get to some extremely vague definitions of what it means for the series to have substance. The problem, as far as I can tell from all the games we have now, is that since the beginning, damn near everyone that was involved with the production, conception, and development of the franchise has had wildly different ideas of what Sonic is and should be, leading to a very mixed and confused interpretation of what Sonic is by the audience at large. Much of the infighting going on is because there hasn’t really been a unified consensus on what Sonic is after the 2000s, and much of that can be laid at the feet of Sega itself. Afterall, Yuji Naka had mentioned that they “lost control” of the franchise’s direction, so they tried to overcorrect with the Adventure games. Then Iizuka bulldozed that in favor of something more Disney Channel flavored for Amma knows what reason. Shit’s all over the place. Developers constantly come in and cram in a bunch of their own ideas with little to no oversight or guidelines to maintain a semblence of consistency. Obviously because Sega didn’t care so long as it made money to justify it’s existence.
This has led to the devs now creating these weird and false dichotomies of certain Sonic games being designed for certain age demographics. Frontiers being tailored toward “Mature” audiences while Superstars being tailored toward kids (which is weird since Superstars is nostalgia pandering for older audiences while Frontiers is open world schlock for the kids).
But you know what? 2 can play that game.
Alright, how the hell do I put this… this is gonna be all over the place, so bear with me.
Sonic CD, Sonic 3, Sonic R, Sonic Adventure 1+2, Shadow the Hedgehog, Sonic Riders, Zero Gravity… maybe Free Riders, I didn’t play that one. Maybe even the Rush Titles.
All of these titles present one similar aspect to why I enjoy them more than the rest. It is… a vibe.
An… “urban” vibe.
Over the years, I’ve heard this phrase “Shonen Sonic”, a buzz phrase that got tossed around by Sonic fans that lack the ability to accurately describe what they want from Sonic games. Probably stopped after Frontiers since that game was literally a bad anime with nonsensical powerups (Super Sonic 2 is vintage cringe, and just plain unimpressive compared to Hyper and Darkspine forms).
From what I understand, the definition of Shonen Sonic is basically suggesting that, on the surface level of having only experienced the big 3 (Dragon Bonk, One Piss, Narutard, take your pick), Shonen Sonic is purely action oriented with as little character development as possible, Super Forms for merch possibilities, the most filler, a beach episode, and maybe an ending that is completely underwhelming no matter what you do. I jest, but considering how many Shonen Animes have been… AWFUL over the last decade, it begs the question of whether anime fans have allowed their egregious taste to fester amongst the fandom. If one wants to be technical, “Shonen Sonic” is what these people have deemed to be “juvenile” about 90s Sonic.
But as always, much of this can be traced back to the old “Japanese vs American Sonic” backdraft of old. Whether it’s anime fans or Amy Rose simps, these debates rage on for the same exact reason. This sick obsession with adhering to the “Japanese vision” of the series, something which is difficult even for these purists to pin down since the Japanese vision is barely defined or even distinguishable from the “Baka Gaijin” vision of the series. Nevermind that Green Hill Zone was inspired by California, Sonic was inspired by Bill fucking Clinton (somehow…), Mickey Mouse, and Felix the Cat, and of course Robotnik’s inspirational source, the Otaku of the west along with their false idols of IDW have bludgeoned the fandom with the idea that Sonic *should* be uber-tier Japanese anime. Yuji Naka being a fan of Dragon Ball is all the proof we need of Sonic being a Shonen, but his desire for Sonic to NOT be cute should be disregarded, I am still flabbergasted by this double standard. The problem is that, simply because the series was made by Japanese people, they believe there “should” be strong ties to Japanese culture and idiosyncracies, which I would put down to anime fans fostering racial stereotypes. I mean lets be real, Anime fans be some of the most racist mother fuckers online! If they had it their way, we wouldn’t have shit like Metal Gear, Resident Evil, and the like. Franchises with heavy influences from western culture. So much so that Resident Evil prioritizes it’s English Dubs over Japanese.
But I’m getting off track. We’ve been over exposed to mediocrity, so we started throwing out these random suggestions and buzzwords giving an extremely vague idea of what we wanted out of the series. In the case of the last decade, because it was dominated by Pontaff nonsense, people were hungry for a more mature Sonic experience that wasn’t dominated by the notion of Sonic being an exclusively kid friendly experience. I’d be overwhelmed by the irony if the fandom didn’t have a bad habit of deluding themselves into enjoying certain things because of their fair-weather nature.
Somewhere along the along, people started settling on “Shounen Sonic”.
So purely from the surface, it’d make perfect sense. Afterall, Sonic is an action series, so it needs to take inspiration and influence from a genre heavily steeped in action. However, because I’m a blackhearted Cynic, I can’t help but feel they specifically used “Shounen” just to anchor Sonic into a purely Japanese context and little else. Sonic taking inspiration from the MCU wouldn’t be too far from what people would want since that is an action franchise of superheroes (One that is total SHIT, but nonetheless). Or more preferably the Spider-Verse movies. Or shit, I’mma just say it. Even Fast and Furious would count considering they’re about driving fast (Sonic is about speed, so why not?!) There’s plenty of sources for action that Sonic can draw from. But the fans specified “Shounen” ala “Manga and Anime”. Because Sonic was made by Japanese people. And because Super Sonic was based on Super Saiyan. These fans are talking specifically of works like Dragon Ball, Naruto, Bleach, and the like. Works of fiction that’s centered specifically on martial arts and Asian Mysticism. The latter of which… doesn’t really fit Sonic imo. This of course completely ignores what Sonic Games have been, and focuses on their inane anime addiction. Like… how many manga and anime focuses on speedsters as their single power, and utilizing that to fight against armies of robots? You have anime characters that have super speed, but they have accompanying powers like ki blasts, super strength, and the like. Their speed is just one portion of their power sets, not their primary power. Sonic, that’s not exactly the case. While yes, over the years he’s gained more and more abilities, but the crux of his gameplay has been in the super speed. If you wanted Sonic to be “Shounen”, then you need to find a decent source for which Sonic’s core gameplay and content can be improved by. Anime and Manga barely has that much-here come the examples to prove I’m an idiot. American fiction would honestly have better sources of inspiration since Americans typically use speedsters in their works. You’ve got the Flash, you’ve got Speedy Gonzales, you’ve got Quicksilver, plenty of shit to get some ideas from.
Then there’s the other issues that Shounen typically presents. One, Shounen Anime/manga can often be pretentious as fuck.
“You’re one to talk, Mr. “Power is all that Matters” Robotnik!”
Quiet you. Besides, he’s a conceited villain, of course HE’S going to be pretentious. But I’m talking about the main character, Sonic himself. In recent years, the little shit has become a little too preachy as of late. This goes as far back as S06 with his whole “just smile” bullshit. That’s where Sonic started shifting towards that overly simplified anime character who goes on preaching about his virtues and the lessons that other characters should aspire to follow, such as when he talks about a world that shouldn’t go on forever in Black Knight, to his little speech to the female Scourge epxy in IDW. What happened to the asshole who would totally ditch you if you went on an extended bathroom break, giving you a game over in SCD!? “I don’t care if the world gets fucked, I’m not spending the next five minutes sitting around waiting for yo fat ass to stop taking fiber! Shit, I don’t wanna survive, I wanna LIVE!!!” Who is this pretentious jackass spouting off about his values as though he’s holier than thou!? Hell with that, I want my edgy blue bastard back!
That’s one of the biggest issues going into the future in that Sonic feels more like a REALLY bad anime with Sonic being that protag that everyone is automatically inspired by as if he’s the center of the universe. It comes across really cringy and completely misses the point of the series. If every character has Tails’s backstory and is inspired by Sonic to be better people, then I’m checking the fuck out. You’ve essentially turned him into Goku or Anime Dom Torretto. You have an entire ensemble of unique and interesting characters here, much like an anime series would, but most of the importance and focus is shoved onto the main character at the expense of the entire cast, much like an anime series would. On top of that, you change the character to fit this narrative. It’s probably done on purpose because the fandom was too stupid to demand that the games focus on Sonic at the expense of every single character in existence, enabling Iizuka to be lazy and never allow any other characters to be playable outside of shitty spinoffs until the end of time (or DLC IE fuck you if you don’t have internet), simply because they hated S06 so damn much, but they’ve warped the character himself to be this box of life lessons and to be essentially a mouthpiece for the author to try and justify his or her bad writing. Again, Ben Hurst, Ken Penders, the American dudes that people hate so much, had a much better grasp on the character than modern writers and fans because their frame of reference didn’t come from Dragon Ball. But… BECAUSE YUJI NAKA WAS A FAN OF DRAGON BALL! He was also, apparently, a fan of Star Wars seeing where the Death Egg came from. A franchise from a guy who understood that “kids were people too” and included them as a part of his target audience when he made Star Wars in the first place. Could use some of HIS influence in modern Sonic instead of some asshole who wants to split the fandom into false dichotomies-oh I’m rambling again. You see why I had to take a break from Sonic? The shit that goes on just irritates me, man.
We’re not even touching on the fucking music!
I don’t care how much people love this music, I’mma be real. GET DIS WHITE TRASH OUTTA HERE! GIMME SOME BLACK MUSIC!
OHHHHHHHHHHHHHHHHHHH!!! OH YEAH!!! DIS SHIT BE KICKIN!!! DIS IS SO STREET!!! DIS IS WHAT SONIC IS SUPPOSED TO SOUND LIKE!!! But you know what!? Lets get some old school soul funk in dis bitch!!!!
This is my all time favorite Classic Sonic song right here. Nothing tops this shit. Matter o’fact… LEZ SEX THIS SHIZ UP!!
AUDIOOOOOOOOOOOOOOOO BLISS!!! GODAMMIT, THERE WILL NEVER BE A BETTER MUSICIAN THAN MICHAEL FUCKING JACKSON!!!! *punches table* How many times have I posted this vid!? 😛
We didn’t know how good we had it back in the day, and people wonder why I was proud to call myself a classicfag. Sonic shit back in the day was so gangsta! And yes, the US soundtrack IS better than the Japanese one! Don’t @ me, mutha fucka! Or… however that saying goes…
I’m serious though, whoever was in the studio was invoking shit like Kool and the Gang, Lakeside, Midnight Star, Prince, all the greats. And they had Michael Fucking Jackson on S3! Why did we steer all the way into Tween Rock in the 2000s? Mind you, there’s some good shit here and there. “What I’m Made of, Live and Learn, His World, White Jungle, Pyramid Cave, Cannon Core 2, Biolizard, Bullet Station, Death Ruin, damn near every song in Secret Rings, Will of the Knight”, yeah there’s some bangers. But after SA2, they just completely dropped all the black-esque music. The Tween rock stuff does… not… hit the same as the Funk we had in the classic games. I figured the Riders games would go back to the streets with the music and characters (I mean the Babylon Rogues were fresh as shit! LOOK AT JET’S KICKS, HE’S A SAVAGE!!!), but most of it is techno stuff… which isn’t bad, it’s just… dissappointing… and forgettable. Praise Amma for the Boulevards from Zero Gravity. Everyone else was all “BOOO, HOVERBOARDS!? SONIC IS ALREADY FAST!!” I’m like “Yo, this actually LOOKS like a Sonic Game! Dat intro is too gangsta to not be!” Again, still healing from Heroes and the Handheld titles that watered the series down. Hell, you’d be gaslit if you admitted to liking Shadow’s game.
Back on the Sega Genesis, practically every game we had played often had this urban vibe to them. Whether it was Streets of Rage, Toejam and Earl, obviously Moonwalker, we had the impression that the Genesis was from the Streets. 😛 So when we played Spinball and S3K, we saw Sonic as a part of that whole. Genesis was for the cool kids, and Sonic was the mascot. What music was cooler than whatever Black people were producing? Black music was the definition of cool before Gangsta rap came around and fucked it right up. And the Genesis was the blackest shit you could own imho! 😛
So it’s like clockwork, you’ve got Sonic also being lumped in with all these other streetwise type of games (often in retro compilations, no less!), you associate Sonic… with the streets! He’s funky, he’s got soul, his first voice actor was a black dude just fyi, and he was a rebel! Look, here’s a song from Ghostbusters 2, tell me you couldn’t imagine this being in a Sonic game!
Yeah I know Bobby Brown is clinically insane, but does this not sound like something the Genesis sound chip could emulate!? Hell, I was listening to Prince/Artist music at work, and some young dude literally thought I was listening to some game music from the Genesis. Ain’t dat proof that the sound chip wasn’t just hype!?
You ain’t gettin this type of coolness from no damn Shounen outside of fight scenes! This is why everyone votes Pumpkin Hill as their favorite SA2 song… I think. Peeps is always jerking off to City Escape, and that ain’t even close to the top 20 best songs in the game (Yeah I said it). I mean come on, you got Vector gettin down wit his bad self in his idle animation from Chaotix alone! Got Knux shadow boxing and shit.. goddamn, Classic Sonic was a thug! These punk bitches ain’t representin the franchise right with that disgraceful ass Superstars!
I got way off track, I do apologize. But see, when I talk about Sonic being “edgy”, THIS IS THE SHIT I’M TALKIN ABOUT! These weebs bastardized the term to mean goth kids that cut themselves, but edge… was just “cool”. Nothing more, no less.
So… I recently played Bomb Rush Cyberfunk.
Now I’ve never played Jet Set Radio in my life, so lets get that out of the way. But this game… more so than whatever I’ve played in years… has felt more like a Sonic game than Sonic games as of late. It has more to do with it’s style, existence in an urban environment, bomb ass soundtrack, psychadelic and trippy areas, and rebellious cast of characters. It’s like Toejam and Earl but with humans and balls! The Vibe in this game is exactly what’s missing in Sonic games from the last decade! Could’ve had it with Forces, honestly. “JACK DA FUNK” and “Funk Express” are really good pieces that I could see coming out of a Sonic game.
While it says so in the script, the game naturally does feel like you’re a part of an urban crew taking down “The Man” so to speak. That might’ve actually been what felt so right about Sonic Adventure 2. It was your “crew” taking down another “crew”, while the game presented this urban chill vibe to every single zone you were in. Whether it was the music, the environments, what may have you, SA2 was doing something right, and it wasn’t just the story and characters. The atmosphere exodes Streetness, if that even makes sense. The old games just had more “chill” before Sonic Heroes.
I’d like to call this “Urban Sonic”. Yeah I get it. I’m shit at naming things. It’s more of a style and a vibe with characters that have “Radittude” so to speak, with a heavy influence of that American Street Culture from the 80s and 90s. How’d that Japanese Spinball commercial put it? “AMERICANOOOO FUNKY ACKSHUN!!!” All the characters had attitude back then, just going off their idle animations. Even Tails had tude, up here yawning out of boredom and shit. I keep forgetting Knuckles had a bad habit of chuckling after ambushing people with his traps.
Like.. this is the kind of music to suit an Urban atmosphere
And this is the kind of music that suits a Shonen (or rather “Fantasy”) Atmosphere
Hah, thought I was gonna put up some J-Pop, didn’t yah!? Nah, Anime fans are addicted to rock music. Half their damn AMVs are rock songs last I checked. Which was… 12 years ago. 😛
That… and it had more of a Sci-Fi tilt to the games rather than a fantasy one.
“NO YOU’RE WRONG!!! SONIC’S ALWAYS HAD FANTASY ELEMENTS-“
Hold on, shut the hell up. I imagine with the current climate of emotionally argumentive internet fandoms that a rebuttal of that nature would pop up if I had more readers (:P), but to get this out of the way, fantasy elements do not automatically = pure fantasy. Chaos Emeralds were just 1 element of the games. Special Stages were just one element of the games. But the vast majority of the time, you were fighting robots and crashing factories because of a fat fascist fuck who keeps kidnapping animals and roboticizing them. Robotnik would be “The Man” you had to take down with your crew. The fantastical Chaos Emeralds were just tools he wanted to use to take over the world. They barely had a purpose beyond being macguffins. SA1 is where we start fighting mythical creatures, but again, majority of the game was dealing with shit going down in the city. The fantasy elements took a backseat for most of the action going on until the late 2000s where we started fighting supernatural demons and going on these Storybook trips. And I would argue that the games started going further and further into fantasy because the real world inspirations for Sonic games started to dry up… somehow…
The thing about Sega was that many of their games were heavily influenced by western/American culture in the 80s and 90s, whether it be Outrun, Streets of Rage, Golden Axe, Shinobi, LA Machineguns (it’s literally in the name), Virtua Cop, House of the Dead or many of their sports and racing games (yeah yeah, same difference). It’d be unwise to assume Sonic doesn’t fall under this ladder. Likely this is because Sega’s devs did a lot of traveling and took inspiration from the places they visited. Most of what went into Sonic comes from California, New Zealand, South America, etc. You can see it all over Sonic Adventure 2 starting from the California hills of City Escape to the Golden Gate Bridge of Radical Highway amongst their many Earthquakes, and Alcatraz ala Prison Island. It’d be fair to say SA2 is the most American Sonic game ever made. And correct me if I’m wrong, but wasn’t it the then President of Sega in the 90s that wanted a mascot that could largely appeal to Western Audiences? I might be misremembering things, but I swear that was one of the orders of the day.
But see, that’s another thing. You get the feeling that Sega’s current devs don’t get out much. There’s no traveling to different locales to get an idea of what to do for the next title, everyone is couped up in that one Island nation with the only thing to give them ideas is another dull Japanese RPG franchise to rip off. There’s very little to no inspiration for their games that’s worth a damn, with interviews often giving vague details of what their currents games take cues from. It’s easier to see the influences of stories like Journey to the West in 5th Gen Pokemon games than it is to see Yokai in the Zeti from Lost Mind. Hayao Miyazaki did mention something about the Anime industry being dominated by a bunch of otaku writers, maybe that trend spilled into videogames as well. Hell, what makes Yakuza work is that it is purely a Japanese setting, so the heavy heavy Japanese influence works to their advantage. But for their other works that don’t have a heavy Japanese bent, they wind up with less effort or being in the hands of other developers. How many hands has Sonic been in since the 2000s?
So for Sonic games now, there’s more fantasy stuff being pumped in there because fantasy doesn’t really need a basis. It can be whatever made up nonsense you could think of, and very few people would bat an eye. Real World Inspirations need not apply. Going back to see what made the Urban Vibe mesh well would require being immersed in the culture of America prior to the 2000s. Or… hell, going through your own catalog and pull out JSR like Team Reptile did. Or hell, pull out SA2, Riders, SCD, SOR, Shinobi or something! The heavy fantasy tilt is making the series stale. Homogenized. Barely distinguishable from the likes of most Nintendo games, and nearly went Final Fantasy if you can believe it.
But in eithercase, my point is Sonic needs to be “Black” again. 😛 Don’t take that seriously. I mean the style of the series needs to go back to being harder and edgier (duh). It’s difficult to even express this because there are less examples of Sonic having an Urban Vibe to pull from since so many games pushed for the Cartoon Fantasy angle nowadays, while the urban funk shit is contained in as few games as possible that the very idea of the series even going back to having Rap Music would be a mortal sin for many fans to consider. But as a result, the series is feeling pretty sterile and lifeless with little to nothing to compel even the most jaded of fans. Superstars was in everyway a disgrace and a slap in the face with all the above problems I mentioned. It’s a little sad that developers outside of Sega understand Sega better than Sega. But that seems to be the case for everyone in the entertainment industry. The people that worked on our favorite franchises no longer exist within these fields, being replaced by people with wildly differing perceptions of said franchises, and worse yet, they aggressively push their visions without a shred of a damn given to the people that supported them for years. It’s like…. I’m often coming to the idea that Capcom does Sonic better than Sega, and his name is Dante, Son of Sparda. Bomb Rush is everything that was great about old school Sega distilled into a science. All the while, Sega is chasing after Computer Centric fads set by Nintendo, it’s killin me.
At this rate, the only thing the success of the movies did was encourage Sega to jack up the prices of Sonic games.