WHITE MALE SIMULATOR 2015
The game all white males have been waiting for. The game where you can feel like Eric Harris from the Columbine High School massacre. The game where you can kill innocents for enjoyment. The game where you are, by definition, a thug, but you won’t be called a thug because you are white. The game where you are literally a terrorist, but you won’t be called a terrorist because you are white. The game that Epic Games, the creators of the ubiquitous Unreal Engine, wants out of. The only objective: kill civilians. Killing civilians is the epitome of fun AND gaming. This game is edgy as fuck. Are you an edgy cunt and a lonely white male? Of course you are. That’s why you are strongly considering buying this game with the money you reserved for those promising penis enlargement pills you saw on that dangerously rough porn video you like to watch because you’re a disgusting cunt.

These youtube comments crack me up.

Why does this feel like some teenager looked at the controversies of GTA, Postal, Mortal Kombat, etc. and say “WOW! I WANNA BE JUST LIKE THOSE GUYS AND TOTALLY PISS OFF SOCCER MOMS!”

Wannabe controversy seems to be this game’s goal. Only problem is at this point, the game is about 15 years too late on the Jack Thompson bait. And a tad sour on the writing. Anyone diggin the gay ass speech at the beginning? It’s like they tried to make it “deep and bad ass” like every other trailer featuring a guy’s crusade against the world for taking something away from him… or some shit.

I’m still trying to decipher why developers feel the need to advertise their game engines, nevertheless use it for a game that’s goddamn monochrome! The last 3 games I bought all have the “Powered by Unreal Engine” logo like I give a rats ass. All but 1 of them suck, potentially less than this game will. You know what game has what Hatred has but is 20 times more awesome?

Not the first game I’d run to to scream “BLACK POWAH”, but the concept is the same. Except you have super powers! And the people who’s glorious asses you whoop actually like to talk shit, making that ass whoopin ever so sweet! You could drop in on some punk bitch who goes “Yo step off man or I’ma beat yo ass!”, and then you bitch slap him into red mist, and his peers cower in fear and run away, then you do a slow walk and be like “fuck with me, I’ll detonate your skull with one well-timed squat thrust!!” Damn I love this game! Shame the devs went under after this one (probably cause the main character is a you know what). Ain’t some random nice people just minding their business, these are assholes thinking they hot shit!

Can “Hatred” turn your arm into the Morning Star Vampire Killer!? I didn’t think so! Hatred is probably the dumbest fucking game to ever be developed. Only because the concept is so dry and tired, uninspired, shallow, and is just looking for attention. The title sucks more than the game and is shamelessly cashing in on some of the recent vigilante shootings going on in America and abroad.

Seriously though, it’s amazing how many people were upset over this game and how people started over analyzing themselves and their actions in other similar video games and I just thought… “what if this game was made for the gamers that over-analyze petty shit in video games?”

You know who I’m talking about. The kinds of nerdy people that are attracted to moral ambiguity as if that is the only kind of fax-intellectual stimulation you can gain out of any medium of entertainment. The amount of articles and blogs that people write about the themes of games like Metal Gear Solid, Borderlands, (in regards to Handsome Jack), Max Payne, Batman and the Joker, looking for their 15 minutes of fame to show off how pretentious they can be in analyzing  shit in games no one cares about? Hatred was really made for them.

Many of these articles are found oozing about how everything they do in Hatred is the exact same thing they do in other games (like the aforementioned Prototype 2). Then they go back and forth about “context and depictions of violence” and debating whether or not you really need an “excuse” to kick ass. Or who’s ass you’re kicking.

The issue that people should really spend more time debating about this game is whether or not it’s a misguided attempt at generating controversy or some half-assed political statement about the state of the industry. Reading all these articles and interviews, I’m getting a mixed message that this was a dev team wanting to troll the “gaming communities at large”, but on the other hand, they wax poetic about the industry becoming too P.C. and how all of your victims are killed equally regardless of race, or how video games where you kill many of your victims makes you a hypocrite by default.

“You kill, torture, dominate, humiliate and sin without consequences, but game designers always offer a thin veil of an excuse.”

Course, most games I played where I killed millions of enemies usually had the consequence of them attacking me en masse, but I digress. The developers are tackling an issue that doesn’t exist, especially with shit like Mortal Kombat X on the horizon. Either that or they played the Presequel and got really pissed off at Anthony Burch talking about how “Friend zones” are misogynistic. And if that’s the case, then hell I ain’t mad at em! Should’ve made a murder simulator featuring devs and pubs that overcharge for a fucking character DLC, nerf pretty good gear for no reason, and practically refuse to offer an actual patch for existing bugs and glitches in the game! All that aside, what we’re left with is a game that should never have been controversial in the first place, and probably got some leverage due to the mass shootings that sprung up from 2011 onward.

…..Dammit, now I want a Prototype 3, and I haven’t even played the first game.

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