Man, I am so fucking stoked for Mortal Kombat X, you don’t know! It’s got smoother gameplay, it’s got these variants that look tight (hopefully Sub-Zero has one where he doesn’t suck for once), it’s got Kotal Khan lookin like Star Platinum from Jojo’s Bizarre Adventure mang, and the run… button? From MK3?

Those moments of interacting with the environment are limited by a small stamina meter below each fighter’s health bar, which has been designed to limit overuse of those moves.

What!?

the stamina meter is a new addition to Mortal Kombat X that does a few specific things. As I mentioned earlier, it restricts how frequently you can use background objects. The meter is divided into two sections, and using an object drains one of the sections.

No!

Back dashing also drains one of the sections.

Please!

Running forward–another new mechanic–drains the stamina meter, but at a slow rate.

Why are you doing this!?

the team is experimenting with letting players use stamina to perform throw canceling.

WHYYYYYYYYYYYYYYYYYYYYYYYYYYY! OH THE INHUMANITY!

Micromanagement!? In Mortal Kombat!? Fuck that shit son! Boon! Don’t fuck it up! I was starting to like this series! I feel like Leo Dicaprio in the Wolf of Wallstreet when he screamed “GODDAMMIT!!!” Is Boon catering to Eventhubs or SRK? I don’t even know anymore, it just seems like anytime a developer thinks about competitive balance, it’s mostly to appease the “maniac players”. Anything put into a game to “reduce abuse” is mostly dictating how the players play. And amazingly enough, despite how stupid the FGC can be, they HATE being hindered in how they get to play a game. Amazingly enough, that stopped the Smash community from bowing to the whims of Nintendo when they pulled that shit with Brawl, changing all the mechanics to keep the “maniacs” from enjoying it, killing the enjoyment for everyone in the long run. All Boon had to do was make interactables blockable (which they did anyway!). Now the team is making them absolutely pointless in the long run. Not that I care about interactables as they were just “lol” type shit anyway, but back dashing!? There’s fucking meter burning from back dashing!? You’re fucking serious!?

It’s a curse, isn’t it!? Every time I like something, the sequel is bound to blow chunks!

In the words of a Zafford: “Piss in me eyes!!” You know what’s sad though, I’d still buy the damn shit.

Oh right, this was supposed to be about that pasty tea bag from Sega.

*Sigh*… it speaks for itself, I might as well not even comment. Fortunately, someone else had a sip of “REAL TALK” coffee.

Yeaaaaaaaaah, FUCK BOOM! Oh 1:50 cameo!

How awesome was that!? It’s like these guys come in with their zany ideas, and when people start to reject them after quote “years and hours of politics and ego”, they start going on the defensive, rationalizing everything from the designs to mechanics. Instead of learning how to actually sell people on a game, they tell people to play the waiting game instead.

It’s really funny when people go out of their way to shun all criticism as some form of “negativity”. That’s beautiful. To be labeled a negative nancy is a compliment than to be labeled some self-righteous jackass who goes around telling people to swallow any kind of shit when people pop off at the mouth about how much work was put into something. If the world honestly gave a damn about how much work one puts into something, I’d probably be writing hollywood movies right about now. People care only about their own self interests. If your “hard work” benefits them in some tangible way, then they will care.

BRB’s problem is that they’re so caught up in trying to be “different” rather than beneficial. You can’t get anymore pretentious than that. But their trailer for the game spoke volumes within the first few seconds of announcing that Robotnik wasn’t the true villain! Robotnik hasn’t been the main villain since 98. The real antagonist of Sonic Colors was the script. I ask what the point was in needing to point out Robotnik being sidelined in favor of tree snake. Not to inform the public that Robotnik isn’t the real villain (it’s no surprise to anyone), but to make it known that it is “different”.

This desire to be different is a curse among western developers, it seems. At this point, western developers have been dominating game development, and it seems to be going to their heads. Now we have DmC’s and LOS’s running about with all these “different visions” that aren’t at all in line with the fan’s tastes, but are all desires to be different. Why does it exist? Most would say because these franchises are given to people who don’t really give a fuck about said franchise. And this almost always seems to be the case in the showbiz. Like Transformers being given to a guy who openly despises Transformers (I wonder how that douche feels about TMNT *shudders*)

Seems to be in European nature to make everything “in their own image“. In an unfortunate twist as Japanese games are falling out of favor on a global scale, they have the perfect justification. I curse my naivety in hoping a western developer could turn this franchise around, but I grossly underestimated the arrogance of the western industry on a whole. With the possible exception of Retro Studios (The real one, not that Bungee hybrid shit from 2004 and up), I can’t think of one westernized series that has kept the spirit of the series they worked on.

Then again, the western industries are destroying their own series (Iron Man was turned into a high school kid, teen titans is a full-blown comedy series), I guess western entertainment is self-destructive. It shouldn’t be destructive to Sonic as it’s western influences contributed greatly to it’s fame, and created legions of copy cats along the way. This is, instead, an exxageration of “western influence” due to one franchise that has nothing to do with anthro animals (Uncharted).

Still, I can’t help but feel it’s more the fault of trying to create a toy franchise. Merchandise driving begets mediocrity. Look at that Pac Man show. Now he’s a highschool student with a tapeworm! I thought Japan was obsessed with youth. And I swear, that show had a talking carrot with athletic gear on. It seems like all of Japan’s sectors are going ful frontal merchandise. Nintendo with their AB cards and figurines, Namco with their stupid Pac Man and card battle Soul Calibur, and Sega with their cashing in on Hatsune Miku and animu fighters.

The question is why can’t merchandise driven crap have the quality of Transformers, GI Joe and the like? The economy? Decent writers can’t possibly be expensive (then again, there IS a union :P). W/e the case may be, the low quality of the game will have consistency with the low quality of the show, and nothing BRB does will change that even if they were talented. What really concerns me is why Sonic fans are so easily convinced by this company that anything they say and do is fact? Do they know anything about the nature of entertainment? Or is their circle of entertainment so limited to children’s media that they openly accept even the worst offenders (Like MLP) and question absolutely nothing about why Sonic takes turns into what they do? Perhaps that is why Sega keeps making childish games, their only audience is so goddamned infantile, they’re easily fooled that something present at E3 is merely an alpha demo 5 months from a release date.

Happy Father’s Day, bitches. Please don’t fuck up MKX, Boon.

 

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